Intro to ZBrush PDF Print E-mail

introzbrush_montageINTRO to ZBrush

1 DAY • $199

 

 

Students will be introduced to the interface and workflow so
they may incorporate ZBrush into their artistic pipeline.
This hands-on course will cover the process of generating
organic digitial sculpting in  ZBrush and importing and exporting
geometry with created displacement, bump or normal maps.

• Start off creating a base mesh, using Maya/Max
• Cover the basics of Z Brushes UI
• Utilize the brushes,taking full advantage of the robust brush
  settings
• Effectively working with your imported mesh with the help of
   poly-groups and layers

 

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ZBrush SculptingInstructor: Dan Konieczka

INTRO to MAYA
3 DAYS • $700

In this three day course, you will learn the building blocks of Maya:

Day 1:

  • ins and outs of the Maya interface
  • model a scene with polygons and NURBS

Day 2:

  • create a simple rig for an object from your modeled scene
  • learn setting keys for an animation
  • create an animation using keys and the trax editor

August 17, 18 & 19
Sign Up Now w/ Steve

Sept. 21, 22, 23
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Day 3:

  • learn about materials, lights & cameras
  • create materials and lights for your modeled scene
  • render out an animation of the scene

 

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